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You'll most likely begin with a Settler and a Warrior, although some countries will have access to a Scout in place of a Warrior. Once you've decided on all your setups you're going to get into the game. The more you mix all the different personalities into a big soup, the more you end up with a very interesting diplomatic landscape." The Leaders / Countries And so the diplomatic landscape is much richer. But we also assign secret agendas to the leaders that you have to uncover through espionage. "Each leader has a historical agenda that you’ll learn as you play the game repeatedly. As you trade, you can get gossip information, and from interaction gain more knowledge about other Leaders, and your relationship with them grows healthy or chaotic. Each of the Leaders will have a fixed agenda as well as a "hidden" Agenda. Map Size: Tiny (perfect for 2 players), Standard (Average-sized map for 8 players) and Large (Large map for 10 players).Ĭhoose between 19 (or 20 after 90 days, or with the pre-purchase Aztec civ) Leaders / Civilizations, each with their own Unique Leader Agendas, Leader Bonuses, Units, Buildings, Districts and or Tile Improvements.
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We’ve specifically set it up to be very modifiable. All of the gameplay systems have been entirely rewritten and re-architected. "The number one thing to know is that Civilization VI is not built on the previous engine. Though all features have been rebuilt for the new engine, most are based on the gameplay of Civilization V, with some notable changes and improvements. Unlike most previous "vanilla" iterations of Civilization, Civ VI will include a number of features in the core game that previously required multiple expansions, including Trade Routes, Religion, Espionage, City-States, Tourism and Great Works. Ĭivilization VI has been completely re-built from previous civ games from the ground up using a new engine. "Everything that Civilization players have loved in Civilization V, we’re bringing forward, in addition to putting on the new gameplay from Civilization VI," - Dennis Shirk. There's not too much that has been taken from previous games, but a lot has been added to the gameplay. Lead designer of the game is Ed Beach, Art Director is Brian Busatti, Anton Strenger as the Senior Gameplay Designer and Dennis Shirk as Lead Producer. 4 The First Turn / The Dawn Of A New EraĬomparing Previous Civilization Games īack in May of 2016, 2K Games announced Sid Meier's Civilization VI, to be released on Octofor the PC.1 Comparing Previous Civilization Games.